<p class="bodytext">Nuno Duarte claps in Tokyo's Aomi Urban Sports Park and the sound echoes around the empty stadium, which will host Olympic sport climbers and 3x3 basketball players -- but no spectators.</p>.<p class="bodytext">"It's very strange for the athletes. They are not used to this," said Duarte, senior audio manager at Olympic Broadcast Services which has created an immersive soundscape for the virus-postponed Games.</p>.<p class="bodytext">While the stands will be empty at Olympic venues in Tokyo, ambient crowd sounds -- customised for each sport -- are meant to stop arenas feeling like atmosphere-free shells.</p>.<p class="bodytext">To make the soundtracks, Duarte and his team combed audio from Rio 2016 and London 2012 to extract rare unsullied moments of spectator noise and applause.</p>.<p class="bodytext">They painstakingly pieced these clips together over three months, fine-tuning what they hope will immerse TV viewers in the action and encourage athletes without distracting them.</p>.<p class="bodytext">"Sports have their own dynamics. Some of them are very strong, very animated... others require silence because the athletes need concentration," Duarte said.</p>.<p class="bodytext">For sports not seen in Rio or London like baseball, sport climbing and karate, the team selected similar atmospheres from the archives.</p>.<p class="bodytext">"Karate is very similar to judo for crowd reactions," explained Duarte, audio manager for OBS, which films and distributes thousands of hours of Games action to television clients worldwide.</p>.<p class="bodytext">Crowd sounds will be played "very low, like a murmur" to avoid stealing the show from the world's top competitors.</p>.<p class="bodytext">"The sport itself is the most important" element for viewers, Duarte said.</p>.<p class="bodytext">And the quiet venues will offer a unique experience for those watching at home.</p>.<p class="bodytext">"You're going to listen to details of the sports you never listened to before," he added.</p>.<p class="bodytext">For the first time, Games footage will be distributed to international networks in 4K, an ultra-high-definition format accompanied by so-called "immersive" sound.</p>.<p class="bodytext">It is the "third dimension of audio", Duarte said -- showing off a microphone resembling a submarine mine, or perhaps a coronavirus particle.</p>.<p class="bodytext">"At the moment, we only have two dimensions, left-right and front-rear. Now we go for up high."</p>.<p class="bodytext">The operation requires military organisation and is coordinated from a control room at the Olympic media centre.</p>.<p class="bodytext">Three audio supervisors will be there throughout the Games, asking venues to adjust the audio mix when needed.</p>.<p class="bodytext">On TV, it's important to get a smooth and consistent balance between the sound of the athletes and the canned crowd, said audio supervisor Daniel Bekerman.</p>.<p class="bodytext">"This year the Olympics are completely different," he said.</p>.<p class="bodytext">Viewers at home will have a level of intimacy with the athletes thanks to the silent stadiums, hearing even the sound of them breathing.</p>.<p class="bodytext">"A lot of emotions are going to be different," Bekerman said.</p>
<p class="bodytext">Nuno Duarte claps in Tokyo's Aomi Urban Sports Park and the sound echoes around the empty stadium, which will host Olympic sport climbers and 3x3 basketball players -- but no spectators.</p>.<p class="bodytext">"It's very strange for the athletes. They are not used to this," said Duarte, senior audio manager at Olympic Broadcast Services which has created an immersive soundscape for the virus-postponed Games.</p>.<p class="bodytext">While the stands will be empty at Olympic venues in Tokyo, ambient crowd sounds -- customised for each sport -- are meant to stop arenas feeling like atmosphere-free shells.</p>.<p class="bodytext">To make the soundtracks, Duarte and his team combed audio from Rio 2016 and London 2012 to extract rare unsullied moments of spectator noise and applause.</p>.<p class="bodytext">They painstakingly pieced these clips together over three months, fine-tuning what they hope will immerse TV viewers in the action and encourage athletes without distracting them.</p>.<p class="bodytext">"Sports have their own dynamics. Some of them are very strong, very animated... others require silence because the athletes need concentration," Duarte said.</p>.<p class="bodytext">For sports not seen in Rio or London like baseball, sport climbing and karate, the team selected similar atmospheres from the archives.</p>.<p class="bodytext">"Karate is very similar to judo for crowd reactions," explained Duarte, audio manager for OBS, which films and distributes thousands of hours of Games action to television clients worldwide.</p>.<p class="bodytext">Crowd sounds will be played "very low, like a murmur" to avoid stealing the show from the world's top competitors.</p>.<p class="bodytext">"The sport itself is the most important" element for viewers, Duarte said.</p>.<p class="bodytext">And the quiet venues will offer a unique experience for those watching at home.</p>.<p class="bodytext">"You're going to listen to details of the sports you never listened to before," he added.</p>.<p class="bodytext">For the first time, Games footage will be distributed to international networks in 4K, an ultra-high-definition format accompanied by so-called "immersive" sound.</p>.<p class="bodytext">It is the "third dimension of audio", Duarte said -- showing off a microphone resembling a submarine mine, or perhaps a coronavirus particle.</p>.<p class="bodytext">"At the moment, we only have two dimensions, left-right and front-rear. Now we go for up high."</p>.<p class="bodytext">The operation requires military organisation and is coordinated from a control room at the Olympic media centre.</p>.<p class="bodytext">Three audio supervisors will be there throughout the Games, asking venues to adjust the audio mix when needed.</p>.<p class="bodytext">On TV, it's important to get a smooth and consistent balance between the sound of the athletes and the canned crowd, said audio supervisor Daniel Bekerman.</p>.<p class="bodytext">"This year the Olympics are completely different," he said.</p>.<p class="bodytext">Viewers at home will have a level of intimacy with the athletes thanks to the silent stadiums, hearing even the sound of them breathing.</p>.<p class="bodytext">"A lot of emotions are going to be different," Bekerman said.</p>